How Deep Is the Dark Water? is an experimental game that imagines a cross-strait war. The player, guided by a fleeing man, slowly wanders through memories and visions constructed by the context of the war and individual experiences. At the same time, the player finds another layer of meaning of war for individuals, cultures and nations by discovering the messages hidden in each scene. From historic dwellings to steam trains carrying displaced people, from bomb shelters filled with fear and violence to burned cultural traditions, from confrontations with the ghosts of refugees under the water to the emotional orgy of social media, what is always present in this game is the back of the fleeing man who represents a helpless individual and an object that cannot be possessed or perceived clearly. How Deep Is the Dark Water? creates an interactive scenario that allows the player to read text (or short poems) hidden in the game space, by using the right mouse button to zoom in on an object, look away, and in some cases, to see the text superimposed on the object. This technique is in line with the special significance of reading in this work – the texts are the weak repercussions that lurk beneath the surface of historical events. How Deep Is the Dark Water? explores the ability of video games to mediate reading and affect, guiding the player with cinematic interactivity and connecting the act of “wandering” in video games with the individual feelings in the time of war.