Russian Federation
France
Kirill practices working with various media, including painting and computer graphics, explores game engines, the emergence and production of relationships between humans, images and machines. By using different graphic languages, he creates hybrid spaces in which natural, artificial, algorithmically produced objects and actors coexist, subordinate to a function that digitally retains traces of discarded impressions, minor gestures and past events, trying to convey a sense of atomized attention in the space of machine «care» about time and reconstruction of experience in objects of digital...