A Random Event in the Field (Partner)

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In my video art piece, "A Random Event in the Field (Partner) (2022)," I explore the dynamics of CGI simulation, employing 4K video capture and stereo sound. Two inanimate objects come to life, engaging in a rhythmic exchange of breath, set against a concrete display area surrounded by toxic waste. The deliberate use of sound enhances immersion, prompting contemplation on the interplay between artificiality and the environmental context. This meticulous execution aims to engage thoughts on the broader implications of their interaction.

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software-based art
generative art
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