
About
Artist: Katherina Sadovsky CGI One-channel video, Sound, 3D, 7.33 min, 2026 This work is a continuation of K.Sadovsky's previous project, Rage (2023), in which she explores the interaction between Soviet architecture and mass culture as tools of monumental propaganda used by the institution of power. It is a dialogue between the past and a future that may never come to pass, and how moments of the "new" attempt to integrate into the imperial system or quasi-federal institutions, becoming yet another tool for power. Candy for my eyes is a monstrous extension of the interiors of Soviet architectural structures. The viewer finds themselves inside the imperial buildings where the meetings of the Soviet revolutionary party were held. It is a fully constructed reality, similar to a computer game, with imperialist meeting halls adorned with golden columns and drenched in liquid and biomass resembling blood. The camera travels through these halls, occasionally pausing to zoom in on details. Something lives within these halls, pulsating and breathing. Only a few objects remain of the people, such as white tablecloths and scattered furniture. The title comes from a children’s game where candies are placed on closed eyelids — if they fall before 7 minutes pass (which is the duration of the video), you’re sent underground to face the waiting monsters. This is a critical work about the technological superiority created by power as a tool for control and new propaganda. Although we do not see the monsters, we understand and imagine that they were there. The artist invites viewers to immerse themselves in the familiar visual world imposed upon us by pop culture, where every frame raises questions about reality and artificiality, what makes us human, and how technology changes our perception of the world. The work raises questions about whether artificial intelligence is as terrifying as people often demonize it, or whether the human mind, with its primitive and herd-like nature, is more dangerous, leading to the destruction of the world around us. Are there other possibilities for the development of the world? For example, an artificial space, a computer-generated limbo, where nations can engage in video game-style warfare without causing harm to people. Is it possible to avoid violence through technology rather than perpetuating it?